The game is a neat little maze shooter by Synapse - think Berzerk, but with a large predefined game world, which adds a sense of exploration to the twitch reflex madness. IBM picked it up for its PC Entertainment Family series, and it wound up on our turbo XT clone, one of the first games I ever played on it. For a first-generation PC title, it wasn't bad; there was just one tiny little snag: the keyboard controls were offensively and game-breakingly horrible.
See, you move your character using the arrow keys, pressing them to walk and releasing them to stop. So far so good, except that the latter part doesn't work very well: the game randomly fails to register the fact that you've just released a key, leaving your character waltzing happily towards the nearest wall. And since the walls in this game kill you on touch, that's kind of like a guy with a weak bladder and poor aim playing russian roulette with an electric fence.